Towns · YoMikey SMP guide
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Guide

Towns

A town protects your land: outsiders can't build, break, open chests or machines, or blow anything up.

Founding

  • Found one at least 160 blocks from spawn with /t new <name> (500 FC). Your chunk becomes the town's home.
  • Grow it with /t claim (50 FC per chunk, paid from the town bank). New claims must touch your land, and towns keep a gap between them.

Running a town

  • /t invite <player> adds residents. /t trust <player> lets a friend build without joining.
  • The town bank pays daily upkeep (10 FC + 2 FC per chunk). Top it up with /t deposit <amount>.
  • If the bank runs dry you lose the newest chunk each day, and after 3 unpaid days the town falls.
  • Mayors can set a daily resident tax with /t set tax <amount>, open the town with /t set open, and turn PvP on or off.
  • /t map shows nearby claims, /tc <message> is town chat, and /t help lists everything.
Every town shows up on the website's live world map, coloured by its nation.